It can then offset, scale and rotate the texture map, control its lighting, and even blend in a reflection map. It can use any external image for the basis of the bump map or alternatively the user can pick out the hue, saturation, luminance or red, green, or blue channel of the current image.
KPT Materializer can create advanced surface textures based on bump maps that define troughs and peaks. The obvious use is to distort photographic portraits into caricatures. It works by effectively turning a bitmap image into a liquid that can be interactively smeared, smudged, twirled, and pinched with the range of tools on offer. This filter is available both with KPT 6 and the standalone version. The KPT Goo filter is used to produce a single frame freeform liquid distortion. The preview panel shows the animation in real time. This is another distortion filter, but one that treats the image as if it was completely liquid. This animation capability is even more useful with the KPT Turbulence filter. KPT 6 will then preview the animation and output it to various sizes in avi or mov format. It can also animate the distortions by dragging keyframes from the preview window into an animation palette.
What is completely different is the ability to rotate the bitmap image in 3D space and to tile the results if desired.
To a large extent, with its draggable distortion handles and its moving, scaling and rotating options, this simply duplicates Adobe Photoshop's Free Transform capabilities. The KPT Projector takes the current image or selection and offers a number of interactive perspective warp effects. The KPT Convolver is a mathematics based filter the level of precision and varying effects can be achieved by using numerical values of colour, tint, hue, saturation, contrast, brightness, luminosity, and posterize.